Resources
Adventure Portal is licensed software, so your own staff operate it. These are the guides, specs, and pilot numbers they'll want before day one.
Operator Documentation
One trained staff member can operate an arena serving 32 guests an hour. Here is what they work from.
A short walkthrough covering how to access Mission Control, choose an adventure, generate activity groups, and print everything a session needs.
The browser console that runs the room. Pick the adventure, enter your group size and headset count, and it builds the rotation automatically.
Every adventure ships with Puzzle Packs and Adventure Objectives, so the groups waiting for a headset are still working the same material.
Hardware & Deployment
Adventure Core targets a deliberately narrow hardware list so tracking and throughput stay predictable across venues.
Pico Neo 4 Ultra Enterprise, HTC Vive Focus Vision, and HTC Vive Focus 3. All standalone, enterprise-grade, and stable in high-throughput rooms.
Pro comfort headstraps with quick-change batteries, spare battery packs, charging base stations, rugged flight cases, and a built-in local network.
400 sq. ft. for 8 concurrent guests, 1,200 sq. ft. for 18, and 3,800 sq. ft. for 40. Setup runs from roughly 30 minutes to two hours by size.
Pilot Data
We ran an eight-day free-roam pilot at the Telus World of Science in Edmonton on an intentionally constrained 8-headset arena, and tracked it closely. The full breakdown is available on request.
603
Guests in 8 days
73.5%
Booking slot utilisation
4.84/5
Average guest rating
84
Net Promoter Score

Onboarding & Support
Licensing includes operator training, room setup guidance, and ongoing platform updates. New adventures land in the same library your team already knows how to run.